In this section, we’ll be learning about TweenService, what it does and how to use it. This event runs whenever the player has done clicking/holding the prompt and finished it. This would help you determine from what distance the player can activate the prompt. This would determine how long the player would have to hold the prompt. This event runs whenever the player begins to hover his cursor over the ClickDetector's parent.Can be used in both Script and LocalScript.
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Hello HealthyKarl,This change is client only. (this also sucks for mobile users because this was the only way to get around the 60 fps lock on mobile, maybe someday mobile will get the refresh rate option as well) It’s doing is locking the client down for absolutely no reason in the name of security. Finally, one of the worst causes in exploiters is gone from some of my games are gone forever, it was becoming unbearable.
Opening Roblox through the website or through the executable itself causes an error that says “Roblox encountered an unexpected error.” with an option to create a support file. If the Animator is created locally, then any animation loaded through this animator, won’t replicate to server. For animation replication to function it is important for the Animator to be first created on the server.
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In here, we’ll be talking about some useful events to use on our character. If set to true, the object will be cloned when using the Clone() method. If set to false, the object won’t be cloned. This property boolean would determine if the object is included in the game and can be seen when published and it also impacts to clone objects.
Using this to fire an event from a certain clientplayer to the server, so that everyone could see those changes.
